Hi Thomas, I love your tileset and purchased it. My game is 32 x 32 instead of 128 x 128, I tried to resize the image directly with both mac preview and photoshop however it will show thin layer of borders when use. How can i resize it properly? Thanks in advance.
2D Hand Painted - Town Tileset
A downloadable asset pack
A high quality tileset package for topdown games.
128×128 hand painted tiles to create your Town for the player to visit. Including a well, market vendors and other wares. Flexible houses allowing you to build different sizes and shapes.
– 245+ tiles in 128×128 resolution
– Water animations (optional)
– Optional shadows
– Example scene included (.json)
– Comes in 3 Color versions
– *Update 1.2* Seasonal color variations
– PSD with adjustment layers
Example level comes in a .json file format that can be opened in, for an example, ‘Tiled Map Editor’.
In order to download this asset pack you must purchase it at or above the minimum price of $13 USD. You will get access to the following files:
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I chose bilinear option when resize the image in photoshop then issue resolved. thanks.
As you already figured out, when resizing a filter will be applied. This usually mean that there will be "half pixels" that will be interpreted on to a half transparent pixel.
What usually works best is using "nearest neighbor" for scaling down when you need clear and sharp edges.
Good morning Mr. Thomas,
We would love if you would collaborate with us on our new game. Your artistic talent is exactly what we're looking for. I shot you and email a few days back about the details, look forward to working with you.
- Joseph Borriello (Xylose Labs)
amazing works, by the way, do you have GUI and characters and monsters?
Thanks! Characters I only have available for Unity at this moment: https://assetstore.unity.com/packages/2d/characters/2d-customizable-character-ma...
Hello do you make custom tiles? I want it in all seasons